Class InventoryStorage
java.lang.Object
net.raphimc.vialegacy.protocol.alpha.a1_2_3_5_1_2_6tob1_0_1_1_1.storage.InventoryStorage
- All Implemented Interfaces:
com.viaversion.viaversion.api.connection.StorableObject
public class InventoryStorage
extends Object
implements com.viaversion.viaversion.api.connection.StorableObject
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Field Summary
FieldsModifier and TypeFieldDescriptioncom.viaversion.viaversion.api.minecraft.item.Item[]static final bytefinal Map<com.viaversion.viaversion.api.minecraft.BlockPosition,com.viaversion.viaversion.api.minecraft.item.Item[]> com.viaversion.viaversion.api.minecraft.item.Item[]static final bytecom.viaversion.viaversion.api.minecraft.item.Itemcom.viaversion.viaversion.api.minecraft.item.Item[]com.viaversion.viaversion.api.minecraft.BlockPositionshortstatic final byte -
Constructor Summary
Constructors -
Method Summary
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface com.viaversion.viaversion.api.connection.StorableObject
onRemove
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Field Details
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WORKBENCH_WID
public static final byte WORKBENCH_WID- See Also:
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FURNACE_WID
public static final byte FURNACE_WID- See Also:
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CHEST_WID
public static final byte CHEST_WID- See Also:
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handItem
public com.viaversion.viaversion.api.minecraft.item.Item handItem -
mainInventory
public com.viaversion.viaversion.api.minecraft.item.Item[] mainInventory -
craftingInventory
public com.viaversion.viaversion.api.minecraft.item.Item[] craftingInventory -
armorInventory
public com.viaversion.viaversion.api.minecraft.item.Item[] armorInventory -
containers
public final Map<com.viaversion.viaversion.api.minecraft.BlockPosition,com.viaversion.viaversion.api.minecraft.item.Item[]> containers -
openContainerPos
public com.viaversion.viaversion.api.minecraft.BlockPosition openContainerPos -
selectedHotbarSlot
public short selectedHotbarSlot
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Constructor Details
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InventoryStorage
public InventoryStorage()
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Method Details
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unload
public void unload(int chunkX, int chunkZ) -
resetPlayerInventory
public void resetPlayerInventory()
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