Klasse MixinFenceBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.CrossCollisionBlock
com.viaversion.viafabricplus.injection.mixin.features.v1_21.MixinFenceBlock
- Alle implementierten Schnittstellen:
net.minecraft.world.flag.FeatureElement, net.minecraft.world.level.block.BucketPickup, net.minecraft.world.level.block.LiquidBlockContainer, net.minecraft.world.level.block.SimpleWaterloggedBlock, net.minecraft.world.level.ItemLike
public abstract class MixinFenceBlock
extends net.minecraft.world.level.block.CrossCollisionBlock
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Verschachtelte Klassen - Übersicht
Von Klasse geerbte verschachtelte Klassen/Schnittstellen net.minecraft.world.level.block.Block
net.minecraft.world.level.block.Block.UpdateFlagsVon Klasse geerbte verschachtelte Klassen/Schnittstellen net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.state.BlockBehaviour.BlockStateBase, net.minecraft.world.level.block.state.BlockBehaviour.OffsetFunction, net.minecraft.world.level.block.state.BlockBehaviour.OffsetType, net.minecraft.world.level.block.state.BlockBehaviour.PostProcess, net.minecraft.world.level.block.state.BlockBehaviour.Properties, net.minecraft.world.level.block.state.BlockBehaviour.StateArgumentPredicate<A>, net.minecraft.world.level.block.state.BlockBehaviour.StatePredicate -
Feldübersicht
Von Klasse geerbte Felder net.minecraft.world.level.block.CrossCollisionBlock
EAST, NORTH, PROPERTY_BY_DIRECTION, SOUTH, WATERLOGGED, WESTVon Klasse geerbte Felder net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, CODEC, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_ALL_SIDEEFFECTS, UPDATE_SKIP_BLOCK_ENTITY_SIDEEFFECTS, UPDATE_SKIP_ON_PLACE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPSVon Klasse geerbte Felder net.minecraft.world.level.block.state.BlockBehaviour
bounceRestitution, descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDERVon Schnittstelle geerbte Felder net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES -
Konstruktorübersicht
KonstruktorenModifikatorKonstruktorBeschreibungprotectedMixinFenceBlock(float radius1, float radius2, float boundingHeight1, float boundingHeight2, float collisionHeight, net.minecraft.world.level.block.state.BlockBehaviour.Properties settings) -
Methodenübersicht
Modifikator und TypMethodeBeschreibungprotected @NonNull net.minecraft.world.InteractionResultuseItemOn(@NonNull net.minecraft.world.item.ItemStack stack, @NonNull net.minecraft.world.level.block.state.BlockState state, @NonNull net.minecraft.world.level.Level world, @NonNull net.minecraft.core.BlockPos pos, @NonNull net.minecraft.world.entity.player.Player player, @NonNull net.minecraft.world.InteractionHand hand, @NonNull net.minecraft.world.phys.BlockHitResult hit) Von Klasse geerbte Methoden net.minecraft.world.level.block.CrossCollisionBlock
codec, getCollisionShape, getFluidState, getShape, isPathfindable, makeShapes, mirror, propagatesSkylightDown, rotateVon Klasse geerbte Methoden net.minecraft.world.level.block.Block
animateTick, asBlock, asItem, box, boxes, boxZ, boxZ, boxZ, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, column, column, createBlockStateDefinition, cube, cube, defaultBlockState, destroy, dropFromBlockInteractLootTable, dropFromExplosion, dropFromLootTable, dropResources, dropResources, dropResources, fallOn, getBounceRestitution, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getShapeForEachState, getSpeedFactor, getStateDefinition, getStateForPlacement, handlePrecipitation, hasDynamicShape, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOfVon Klasse geerbte Methoden net.minecraft.world.level.block.state.BlockBehaviour
affectNeighborsAfterRemoval, attack, canBeReplaced, canBeReplaced, canSurvive, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCloneItemStack, getDescriptionId, getDestroyProgress, getDirectSignal, getDrops, getEntityInsideCollisionShape, getInteractionShape, getLightDampening, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isCollisionShapeFullBlock, isRandomlyTicking, isSignalSource, neighborChanged, onExplosionHit, onPlace, onProjectileHit, ownSignal, properties, propertiesCodec, randomTick, requiredFeatures, shouldChangedStateKeepBlockEntity, simpleCodec, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, updateShape, useShapeForLightOcclusion, useWithoutItemVon Klasse geerbte Methoden Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitVon Schnittstelle geerbte Methoden net.minecraft.world.flag.FeatureElement
isEnabledVon Schnittstelle geerbte Methoden net.minecraft.world.level.block.SimpleWaterloggedBlock
canPlaceLiquid, getPickupSound, pickupBlock, placeLiquid
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Konstruktordetails
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MixinFenceBlock
protected MixinFenceBlock(float radius1, float radius2, float boundingHeight1, float boundingHeight2, float collisionHeight, net.minecraft.world.level.block.state.BlockBehaviour.Properties settings)
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Methodendetails
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useItemOn
protected @NonNull net.minecraft.world.InteractionResult useItemOn(@NonNull net.minecraft.world.item.ItemStack stack, @NonNull net.minecraft.world.level.block.state.BlockState state, @NonNull net.minecraft.world.level.Level world, @NonNull net.minecraft.core.BlockPos pos, @NonNull net.minecraft.world.entity.player.Player player, @NonNull net.minecraft.world.InteractionHand hand, @NonNull net.minecraft.world.phys.BlockHitResult hit) - Setzt außer Kraft:
useItemOnin Klassenet.minecraft.world.level.block.state.BlockBehaviour
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