Klasse BlockConnectionsEmulation1_12_2
java.lang.Object
com.viaversion.viafabricplus.features.block.connections.BlockConnectionsEmulation1_12_2
TODO/FIX:
- visual artifacts (collision/hitbox is correct, but visually the connection is wrong)
- door block place/redstone issue (doors are fine when joining/after updating) -^ RELATED
- when stairs are facing a certain way, sometimes fences wont connect to them for some reason (CORNER STAIRS?)
- possible inaccuracies missed
Nitpicks:
- wish it was as instant visually like in older or equal 1.12.2, there is a noticeable delay before blocks connect when placed (not on join)
- Probably due to the update logic being handled in packet-related stuff instead of something native
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Konstruktorübersicht
Konstruktoren -
Methodenübersicht
Modifizierer und TypMethodeBeschreibungstatic voidinit()static voidupdateChunkConnections(net.minecraft.world.level.LevelReader levelReader, int chunkX, int chunkZ) static voidupdateChunkNeighborConnections(net.minecraft.world.level.LevelReader levelReader, int chunkX, int chunkZ) static voidupdateChunkNeighborConnections(net.minecraft.world.level.LevelReader levelReader, net.minecraft.core.BlockPos blockPos)
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Konstruktordetails
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BlockConnectionsEmulation1_12_2
public BlockConnectionsEmulation1_12_2()
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Methodendetails
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init
public static void init() -
updateChunkConnections
public static void updateChunkConnections(net.minecraft.world.level.LevelReader levelReader, int chunkX, int chunkZ) -
updateChunkNeighborConnections
public static void updateChunkNeighborConnections(net.minecraft.world.level.LevelReader levelReader, int chunkX, int chunkZ) -
updateChunkNeighborConnections
public static void updateChunkNeighborConnections(net.minecraft.world.level.LevelReader levelReader, net.minecraft.core.BlockPos blockPos)
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